Transcript from the "Feed-A-Star-Mole Solution Setup" Lesson
>> Brian Holt: Now we're gonna work on the solution to the Whack-A-Mole project, or Feed-A-Star-Mole project. [LAUGH] Cuz we're humanitarians here. So I'm gonna close out all of this and go back to the Frontend Masters bootcamp website, and I'm gonna go back to the Feed-A-Star-Mole project here and I'm gonna download the zip file, whatever that was.
>> Brian Holt: Here, grab them here at the bottom. [SOUND] Mole that's it. Okay, so if I'll,
>> Brian Holt: And then, just going to open it here.
>> Brian Holt: Just put that on my desktop.
>> Brian Holt: And open it in Visual Studio code.
>> Brian Holt: Okay, so you can see here you should have a bunch of images.
And then I also have my CSS and my HTML and my JS in here. So that you can kind of reference it as you're building this as well. I'm gonna create new files here. So I'm gonna call this one, index.html.
>> Brian Holt: Put html colon 5 in here.
>> Brian Holt: There we go.
>> Brian Holt: And let's just go ahead and open this in,
>> Brian Holt: Here.
>> Brian Holt: Desktop> mole-game> index.html.
>> Brian Holt: Okay, so you don't see anything over there yet.
>> Brian Holt: So you have this big project in front of you, right? This is a decently complicated game that you have to deal with elements like time and clicks and a bunch of kind of interactions in that particular sense, you have to keep track of the score.
[00:02:15] So, it's kinda like standing at the base of the mountain looking up is how, what am I going to do from here, how do I get up the mountain? And kind of what I've alluded to previously, it's much better to rather than try to climb the mountain all at once.
[00:02:55] So let's go ahead and start with something like that.