Web Monetization is Still Inching Along, But Still Too Difficult
Just a simple link tag in HTML can point to an online wallet to take payments, and a JavaScript API to react to them. But it’s (still) early days.
Just a simple link tag in HTML can point to an online wallet to take payments, and a JavaScript API to react to them. But it’s (still) early days.
Paul Smith made these Classic Mac OS System 1 Patterns, which are super tiny (in size) graphics that work with background-repeat to make old school “textures”. They have an awfully nostalgic look for me, but they are so simple I can see them being useful in modern designs as well.
A satisfying little rant from Justin Fagnani: Stop Using CustomEvent. One point is that you’re forcing the consumer of the event to know that it’s custom and you have to get data out of the details property. Instead, you can subclass Event with new properties and the consumer of that event can pull that data […]
There is quite a bit of interesting design possibility with `random()` coming to CSS. It pairs nicely with animation, particularly animation-composition for agumenting those generated values.
Alex MacArthur shows us there are a lot of ways to break up long tasks in JavaScript. Seven ways, in this post. That’s a senior developer thing: knowing there are lots of different ways to do things all with different trade-offs. Depending on what you need to do, you can hone in on a solution.
Probably worth keeping an eye on Vite+ (still in “early access”). They say it’s “everything you’ve been duct-taping together” which feels actually kinda fair when you consider this has “dev, build, test, lint, format, monorepo caching & more in a single dependency.” So even if you’re using Vite anyway, perhaps you’d get to ditch Jest […]
I saw Tony Conway & Jeremy Wagner’s post on web.dev, Use Baseline with Browserslist, and I had a little play with it myself (saved live stream). Allow me to write down what I know and what I learned. So here’s Browserslist. Browserslist is the developer community at it’s best. There are a bunch of tools […]
Code is ephemeral. What works right now might get deleted next month. That is no judgement on the code, it is a statement that code isn’t the value prop, the product is. I try and remember this during code review, because even though we call it code review, there is a person at the other […]
The Scope Creep: Pretty fun(ny) Choose Your Own Adventure style game Assume the role of a humble project manager, tasked with delivering a website brief for one of your agency’s clients. Unbeknownst to you, the project is cursed by a dark force determined to infinitely extend the job, and send you into a delirious state […]
When people complain about Photoshop or other various Adobe products and the subscription model they require (The Onion had a good one), people tend to reply with two options: But now, Affinity is free (and all the varieties combined into one app). You can thank the Canva acquisition for that. You might think that would […]
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