Fonts for Wireframing

By Chris Coyier on

When you’re doing a design prototype, it’s common to use the actual fonts the design will use, but use “lorem ipsum” text. The idea being to not distract anyone with real words when they are supposed to be looking at the design. Or you just don’t have any real text to work with at that […]

The Big OOPs: Anatomy of a Thirty-Five-Year Mistake

By Chris Coyier on

Very interesting (2 hour!) conference talk from Casey Muratori that is quite a deep historical dive into Object-Oriented Programming. Some of it went over my head, but it was still a fun watch. It’s great to think about where we draw boundaries in software development, and in this case, looking at the difference between drawing […]

Promises From The Ground Up

By Chris Coyier on

Josh Comeau does a great job with beginner-friendly explanations of important concepts, and Promises From The Ground Up is no exception. In a nutshell, we have Promises because we need callbacks. We need callbacks because JavaScript is single-threaded and can’t wait around for things. And so we dance. These days, you’ll see more async and […]